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	<title>Rogério Lino &#187; Links</title>
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	<description>Desenvolvimento Web, tecnologia, jogos e etcetera</description>
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		<title>Quickpost: Javascript Resource Loader</title>
		<link>http://rogeriolino.com/2011/12/05/quickpost-javascript-resource-loader/</link>
		<comments>http://rogeriolino.com/2011/12/05/quickpost-javascript-resource-loader/#comments</comments>
		<pubDate>Mon, 05 Dec 2011 19:55:32 +0000</pubDate>
		<dc:creator>Rogério Alencar Lino Filho</dc:creator>
				<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[Quickpost]]></category>
		<category><![CDATA[loader]]></category>
		<category><![CDATA[modernizr]]></category>
		<category><![CDATA[quickpost]]></category>
		<category><![CDATA[resource]]></category>
		<category><![CDATA[yepnope]]></category>

		<guid isPermaLink="false">http://rogeriolino.com/?p=390</guid>
		<description><![CDATA[<p><a href="http://yepnopejs.com/" title="yepnope.js">yepnope</a> is an asynchronous conditional resource loader that&#8217;s super-fast, and allows you to load only the scripts that your users need.</p> <p>Good Things</p> yepnope.js is only 1.6kb &#8211; smaller than most and certainly a good size for its functionality set. yepnope.js is called a &#8220;resource loader&#8221; because it can work with both JavaScript [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><blockquote><p><a href="http://yepnopejs.com/" title="yepnope.js">yepnope</a> is an asynchronous conditional resource loader that&#8217;s super-fast, and allows you to load only the scripts that your users need.</p>
<p><strong>Good Things</strong></p>
<ul>
<li>yepnope.js is only 1.6kb &#8211; smaller than most and certainly a good size for its functionality set.</li>
<li>yepnope.js is called a &#8220;resource loader&#8221; because it can work with both JavaScript and CSS.</li>
<li>yepnope.js has a full test suite in QUnit that you can run in your set of supported browsers to make sure it works. (We run it via TestSwarm in every browser we can get our hands on)</li>
<li>yepnope.js fully decouples preloading from execution. This means that you have ultimate control of when your resource is executed and you can change that order on the fly.</li>
<li>The yepnope.js api is friendly and encourages logical grouping of resources.</li>
<li>yepnope.js is modular. It has a whole system for adding your own functionality and a couple examples of how you might do that. (Prefixes and filters).</li>
<li>The yepnope.js api encourages you to only load the resources that you need. This means that even when it&#8217;s slower than another script loader, it still can come out on top, because you could avoid an entire resource.</li>
<li>yepnope.js is integrated into <a href="http://www.modernizr.com/" title="Modernizr">Modernizr</a>.</li>
<li>yepnope.js always executes things in the order they are listed. This is a pro for some, and a con for others. We think it&#8217;s a friendly default.</li>
<li>yepnope.js has the capability to do resource fallbacks and still download dependent scripts in parallel with the first.</li>
</ul>
</blockquote>
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		<item>
		<title>Javascript: Games</title>
		<link>http://rogeriolino.com/2010/02/02/javascript-games/</link>
		<comments>http://rogeriolino.com/2010/02/02/javascript-games/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 14:03:47 +0000</pubDate>
		<dc:creator>Rogério Alencar Lino Filho</dc:creator>
				<category><![CDATA[Flash]]></category>
		<category><![CDATA[Javascript]]></category>
		<category><![CDATA[Jogos]]></category>
		<category><![CDATA[Links]]></category>
		<category><![CDATA[akihabara]]></category>
		<category><![CDATA[api]]></category>
		<category><![CDATA[applet]]></category>
		<category><![CDATA[battleship]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[capman]]></category>
		<category><![CDATA[effectgames]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[flashplayer]]></category>
		<category><![CDATA[gamequery]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[java]]></category>
		<category><![CDATA[jquery]]></category>
		<category><![CDATA[mario kart]]></category>
		<category><![CDATA[solitaire]]></category>
		<category><![CDATA[tetris]]></category>

		<guid isPermaLink="false">http://blog.rogeriolino.com/?p=158</guid>
		<description><![CDATA[<p>Conforme a evolução dos browsers e consequentemente das suas engines de javascript, hoje é possível encontrarmos diversas API/Engines dessa linguagem de script. E um tipo de engine que vem crescendo nessa linguagem é a de jogos.</p> <p>O que antes precisariámos de um plugin adicional &#8211; <a title="Flash Player" href="http://get.adobe.com/br/flashplayer/">Flash Player</a> e/ou <a title="Java Applet" href="http://java.sun.com/applets/">Java [...]]]></description>
			<content:encoded><![CDATA[<!-- Start Shareaholic LikeButtonSetTop Automatic --><!-- End Shareaholic LikeButtonSetTop Automatic --><p>Conforme a evolução dos browsers e consequentemente das suas engines de javascript, hoje é possível encontrarmos diversas API/Engines dessa linguagem de script. E um tipo de engine que vem crescendo nessa linguagem é a de jogos.</p>
<p>O que antes precisariámos de um plugin adicional &#8211; <a title="Flash Player" href="http://get.adobe.com/br/flashplayer/">Flash Player</a> e/ou <a title="Java Applet" href="http://java.sun.com/applets/">Java Applet</a> &#8211; consumindo mais memória e processamento, podemos agora nos divertir com jogos rodando nativamente no browser.</p>
<p>É possível encontrar na web jogos desde os simples e clássicos <strong>Paciência</strong> (Solitaire), <strong>Tetris</strong>, <strong>Resta Um</strong> (Peg), passando por clássicos não tão simples como <strong>Mario Kart</strong>, até jogos mais complexos como <strong>Shadow of Time 4</strong> e <strong>Crystal Galaxy</strong>.</p>
<h2>Segue abaixo alguns jogos:</h2>
<ul>
<li><a title="Solitaire" href="http://www.freejavascriptgames.info/games/solitaire/solitaire1.0.html">Solitaire</a></li>
<li><a title="Tetris" href="http://www.freejavascriptgames.info/games/jsTetris/tetris1.html">Tetris</a></li>
<li><a title="Peg (Resta Um)" href="http://www.freejavascriptgames.info/games/peg/peg.html">Peg</a></li>
<li><a title="Battleship (Batalha Naval)" href="http://www.tammyyee.com/keiki_page/javascript_games/battle/battleship.html">Battleship</a></li>
<li><a title="Panic Run" href="http://www.def-logic.com/panic/panic.html">Panic Run</a></li>
<li><a title="Bubble Trouble" href="http://xwuz.com/bubble/">Bubble Trouble</a></li>
<li><a title="Super Mario Kart" href="http://www.nihilogic.dk/labs/mariokart/">Super Mario Kart</a></li>
<li><a title="Pudracer" href="http://www.xs4all.nl/~peterned/games.html#pudracer">Pudracer</a></li>
<li><a title="Bunny Hunt" href="http://www.themaninblue.com/experiment/BunnyHunt/">Bunny Hunt</a></li>
<li><a title="Shadow of Time 4" href="http://sot4.aerosphere-studios.com/">Shadow of Time 4</a></li>
<li><a title="Crystal Galaxy" href="http://www.effectgames.com/effect/games/crystalgalaxy/">Crystal Galaxy</a></li>
<li><a title="Capman" href="http://www.kesiev.com/akihabara/demo/game-capman.html">Capman</a></li>
</ul>
<h2>Javascript Game Engines:</h2>
<p><a title="gameQuery" href="http://gamequery.onaluf.org/">gameQuery</a>: é um plugin do famoso jQuery, que fornece animação de sprites multi camadas, hierarquia de sprite (agrupamentos), detecção de colisões, dentre outras funcionalidades. Para visualizar alguns demos de jogos desenvolvidos por essa engine é só <a title="gameQuery: Demos" href="http://gamequery.onaluf.org/demos.php">clicar aqui</a>.</p>
<p><a title="GameJS" href="http://tommysmind.com/gamejs/">GameJS</a>: inspirado nos códigos javascript da <a title="ExtJS - JavaScript Library and RIA Framework" href="http://www.extjs.com/">ExtJS</a> e com a ideia de portar a facilidade de criar jogos da XNA <a href="http://www.xna.com/">Game Framework da Microsoft</a>. No site do projeto possui um jogo demo chamado <a href="http://www.tommysmind.com/jetris/">Jetris</a>.</p>
<p><a title="EffectGames.com" href="http://www.effectgames.com/effect/">EffectGames</a>: consiste na verdade em um site que provê ferramentas online e gratuitas para desenvolvimento, hospedagem e compartilhamento de jogos. Há uma wiki contendo o passo-a-passo de como utilizar as ferramentas através do <a title="Getting Started Guide" href="http://www.effectgames.com/effect/#Article/docs/Getting_Started_Guide">Getting Started Guide</a>. E também há a <a title="API Reference Guide" href="http://www.effectgames.com/effect/#Article/docs/API_Reference_Guide|1">documentação da API fornecida</a> pelo site. Na própria página principal você irá encontrar os demos.</p>
<p><a title="The Render Engine" href="http://www.renderengine.com/index.php">Render Engine</a>: engine cross-browser, opensource, tem como principal característica facilidade de uso. Veja seus <a title="Render Engine - Demos" href="http://www.renderengine.com/demos.php">demos aqui</a>.</p>
<p><a title="Akihabara Home Page" href="http://www.kesiev.com/akihabara/">Akihabara</a>: engine para jogos arcade, estilo 8-bit. Na mesma página da engine se encontram os demos.</p>
<h2>Mais sobre jogos em javascript:</h2>
<p><a title="def-logic" href="http://www.def-logic.com/">http://www.def-logic.com/</a></p>
<p><a title="Javascript Gaming" href="http://www.javascriptgaming.com/">http://www.javascriptgaming.com/</a></p>
<p><a title="Webresources" href="http://www.webresourcesdepot.com/25-amazing-javascript-games-some-fun-and-inspiration/">http://www.webresourcesdepot.com/25-amazing-javascript-games-some-fun-and-inspiration/</a></p>
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